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Touch Screen Tester

Find places where a touch screen does not respond, count how many fingers it follows, and see what a pen or finger reports.

Free, no sign-up. Runs in your browser: nothing is uploaded.

How to use Touch Screen Tester

  1. Touch or drag across every part of the grey area.
  2. Use several fingers at once.
  3. Look for gaps in the lines and read the touch statistics.

Features

  • Each finger drawn in its own colour
  • Most simultaneous touches and the hardware limit
  • Pressure and contact size where reported
  • Touch, pen and mouse recognised
  • Event-to-frame delay

Supported formats

Input

  • Touch screen

You get

  • Readings

Private by design

Everything you enter is processed by your browser on this device. Nothing is sent to openWorkstand or anyone else, so the Touch Screen Tester is safe for private and work data. After you have used it once while online, it also works without an internet connection. How local processing works

Good to know

  • Pressure and contact size are shown only when the device reports them.

Guide

Testing a touch screen: dead zones, ghost touches, multi-touch and pressure

A touch screen can fail in ways that are hard to notice in daily use: a strip where touches are ignored, a line that breaks up as you drag, taps that register somewhere else, or random touches when nobody is touching it. A good test is to draw all over the screen with several fingers and look at the result. This page does that, and shows what the screen reports about each touch.

How to test

Put your finger on the grey area and drag. The path appears in a colour, and each additional finger gets its own colour. Draw across the whole area, including corners and edges, then draw closely spaced lines to find gaps. Clear the drawing removes the lines and the counters. A message tells you to touch the area until something has been drawn.

A worked example

Press Sample to see the page filled with five wavy lines in five colours. The figures read Most at once 5, input type touch, and the median time from event to next frame 11.5 ms, the middle value of the six sample delays 11, 12, 9, 14, 10 and 13 ms. On a real device the line under the drawing shows, for each finger down, its pointer number, type, x and y position, pressure and contact size in pixels.

Dead zones and broken lines

A dead zone is a place where your finger draws nothing. Draw lines side by side over the whole screen, and a gap in the lines shows it. A line that breaks into dashes when you drag points to a screen that loses the touch, or to a very sluggish digitiser. Check the edges, which are the weakest part of many screens, and areas under a screen protector or case.

Ghost touches

Leave the screen untouched for a while, then watch for marks. If dots or lines appear without a finger on it, the screen is registering touches that are not there, a sign of moisture, a crack, a faulty protector or a poor charger. Try again unplugged and with the protector removed to locate the cause.

Multi-touch and the hardware limit

The page shows how many fingers are down now and the maximum reached. It also shows the hardware limit reported by the device, usually 5 or 10. Use all your fingers to reach it. Some systems take over multi-finger gestures, so you may not reach the limit in the browser. Pen and mouse input are listed under the input types seen.

Pressure, size and delay

Pressure and contact size appear only when the screen or pen reports them; many phones report a fixed value or none. The delay figure is the time from the browser receiving a touch to the next screen update. It is a rough guide to how responsive drawing feels, not a measurement of the screen’s own latency, which needs a camera or special equipment.

Edge cases

Palm rejection may ignore large touches, so a flat hand may register nothing. A web page cannot see touches outside itself, such as the edge swipes used by the system. On a laptop with a touch screen, the touchpad is not part of this test.

Limits

The test relies on what the browser reports. It cannot repair a screen or tell you the cause of a fault. Drawings are not saved.

Checked against the current version of the Touch Screen Tester on .

Frequently asked questions

What is a ghost touch?

A ghost touch is a mark or tap that appears with no finger on the screen. Causes include moisture, a cracked screen, a faulty protector, interference from a charger or damage to the digitiser. If it shows up on this page with nothing touching, the problem is in the hardware or the case.

Why does it say my screen supports more touches than I can draw?

The hardware limit is what the device reports, often 5 or 10 points. A browser or the operating system may use gestures that take several fingers away from the page, such as a four-finger swipe, so you may not reach the limit with real fingers.

How do I find dead zones?

Drag a finger slowly in rows across the whole area. Wherever the line breaks or does not appear, that part of the screen is not registering touches.

Keep working with the result

openWorkstand also includes a free workspace with documents, spreadsheets, tasks, projects and a calendar that save to a folder on your computer.